Pioneer run feedback

This thread is intended to gather feedback about the pioneer kits.

Problems with the build? Any problems with the packing? Missing parts (I hope not!)?
State it here!

Or did everything went well and you just want to tell me I did a good job? :-bd

For firmware bug reports please use the bug report forum.
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Comments

  • edited April 2013
    Bumm Tschack Bumm Plingdi Bumm Tschack Tzyyyy......


    image

    Easy build - if you dont reverse the chips, have enough 165s on stock and dont have to borrow one from a Shruthi and put in the jumpers to the MainBaord....

    Now lets dress her!
  • 4 mono outs ? One for every instrument ?
  • 4 for 6 instruments
    free routing.
    each voice can be routed to stereo1 or 2, L1 or 2, R1 or 2.
  • Yum, yum. But the hell, i am running out of channels...time for an ADAT extender.
  • edited April 2013
    it's... ahem... naked!
    Frank, I wasn't expecting this from you!
  • edited April 2013
    @MicMicMan
    Some things are best enjoyed naked.....
    im waiting for the Logo ;-)
  • edited April 2013
    it's up and running. pretty easy to do and you'll get a veeeery cool machine ;)

    I've found a bag of chrome coloured switch caps so I'll use them for this one.
    now it's time to do the aluminum housing. (or polished brass with wooden ends?)
    image

    image
  • edited April 2013
    congratulations on the build!
    brass? like this?
    image


  • I mean high gloss... polished like a trumpet or so.  hehe, maybe crap. hmm.. I dunno ;)
    I'll start with the aluminum first
    :D
  • i build the unit without any problems while having a big hangover from yesterdays techno party.
    ... which proves how good the instructions really are :)


    unfortunately i did not win another victory candy:
    image
  • edited April 2013
    Yo loderbast, welcome to the PotioVersumtm ;-)

    I wonder if i can get my free Magioc Gum directly from SonicPotions . . . .
  • aha - you are one of the lucky winners? ;)
    Congratulations for the successfull build loderbast!
  • Yo loderbast, welcome to the PotioVersumtm ;-)
    We need another name for our parallel-universe ;)
    This mutable lingo just does not cut it here!
  • edited April 2013
    OK, next try: 

    Welcome to the SonicCauldron(TM)
  • "guild of sonic alchemists" is what comes to mind here instead of "PotioVersum"
    but that sounds a lot like some roleplay game
  • Just reporting some things i find in the assembly instructions while building....
    I just made the mistake of soldering the USB connector in without reading ;)...
    That's something i think should be ok to fix but i think the order should be the other way arround... first the resistors on the top side and then the usb connector...

  • Thats one of the things I changed today.
    I removed the USB jack from the connectors section and added it after the 10k+220 resistors.

  • edited April 2013
    Personally i did it following the heights: first Resistors, Diodes on Back and Front, then the higher parts to the front, than the connectors + PSU to the Back, at last the Display
    Mostly because i discovered the instructions after i was done ;-)

  • I think i had the build instructions still open from yesterday... I ll click refresh. ;)
  • @fcd72: i was a bit startled about the order in the instructions. (which i followed exactly except for the usb jack) because i am used to small componentes -> larger components order, too.

    the order from the instructions was not a problem at all.
    the only thing, that was a bit hard to reach was the encoder pins, after already having the audio jacks in place.
  • One thing i would like in the build instruction is the quantity of the parts. so for resistor X there should be N parts. I always like to count out the parts before i solder and when they are all gone i know i haven't forgot one. I know i can look it up in the BOM but i think it's a handy check to have in there.
  • put it on my todo list. (part quantity)

    regarding small to big components.
    I tried to follow this rule, but for each side of the board independent.


  • I changed the order to :
    ic sockets
    leds
    switches 
    display header

    Then it's in the order of height

    Getting al the leds straight is a bit of a bitch with so many leds... I always solder one leg first and then bend everything straight before i solder the other one.

    The leds on the voice switches are really tight with the switches.
  • edited April 2013
    And another LXR sees the light

    image


    I flashed the firmware on mac...
    this is what i used

    avrdude -B 100 -V -p m644p -c avrispmkII -P usb -e -u -U efuse:w:0xfd:m -U hfuse:w:0xd8:m -U lfuse:w:0xff:m -U lock:w:0x2f:m

    avrdude -B 1 -V -p m644p -c avrispmkII -P usb -U flash:w:
    SP_BootloaderAvr.hex:i -U lock:w:0x2f:m


  • nice shiftr :)
  • edited April 2013
    thnx loderblast... i'm enjoying it too myself 

    I found one potential bug or maybe it's a feature :)

    When you play with the length of the pattern in mix menu (i love this function) and then put ir back to 16 again the rhythm is shifted to the other instruments. I feel it should be back in sync when i put it back on 16.

    Now i'm writing this i see that this machine has no master beat.. just 7 independent sequences. In that case there is nothing to sync back to.

    I had one time that some changes i made to the modulation section only updated once i changed the main waveform. But i could't replicate it.

  • There is some kind of master track, that is track 1.
    Pattern changes for example will occur on the end of track 1.

    I know about the 'lost sync' pronblem with changing track lengths, but I don't know what to do against it.
    Syncing to the master track only makes sense if they have an equal track length. Otherwise they will be out of sync after 1 bar again (the beauty of polyrhythms). Further, syncing would introduce a discontinuity in the pattern. One could try if it gives satisfying results to check if a track has the same length as the master and reset it's position to zero when the master track resets at the end of a pattern.

    At the moment the only way to re-sync them while playback is active is to change the playing pattern.
    After a pattern change all tracks start at zero.

    PS: congrats on the successful build!
  • about the sync "problem":

    maybe this is something (some of) the unused step buttons in performance mode could be used for...
    like for having a button to restart all tracks2-7 on the next One on Track1.



  • ... and maybe having another one that also restarts all lfos.
    or each track having its own restart button.


    i guess it must be testet, how usefull this is, but i imagine it to be nice when playing with polyrythmic stuff (which i love) to be able to controll when all the paterns start together again.
  • Gah, I want my package to arrive so badly...
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