@smilan - don't use EG positioning as the only method of triggering a sound. You need to have at least 1 real trigger in the pattern, otherwise sound parameters will never update.
Right now I don't have time to look at bugs, get back to me in 6 mo…
do you remember what it was changed TO? IIRC, it sets next/repeat to own pattern, 0 repeat if it doesn't read valid data. If you've got a gig next week, I'd recommend rolling back to something more stable, maybe even the custom-master branch on gith…
In performance mode, the unmute actually happens on button release, I think you can, say, hold drum 1, press and release all the voices you want to mute/unmute, then release drum 1? Haven't used this in a while, but I think that was my original inte…
Bug report with latest OS. This occurs in the load screen. If I try to mute a track pressing shift, the sequence continues to play but LXR freezes.
Thanks! I'll be sure to fix that - voice button functions were simply undefined for save/load modes …
Hello Brendan! I've been using the new OS a lot, and It's been good so far, again instant pattern switching is so good!
I've been noticing one bug, and it happened a few times with the last iteration of your OS. When recalling an ALL file, there wil…
Thanks for the bug reports! Please keep them coming, even if it seems like I'm being slow to work on this. I have a lot to do at the moment. It may take me a while to fix all the bugs, so for now I've put up an older firmware on the folder on my web…
oh, very much so - I did give this a try in the firmware a while back. I got the samples to loop, but there was a significant delay between the end of the sample and the next beginning. I think they need to be loaded into core-coupled memory for thi…
Yes, seq is playing. Screen showing section which was active while perfomance was loading. Then you can navigate within this section with encoder but all buttons are inactive. Only restarting LXR helps.
Yeah, I am seeing this come up every once in a…
After several perfomance switches controls freeze still.
Pretty sure I know what's going on there... If this happens when the sequencer is playing, the sequence continues, but the screen stays on 'Loading Perf'? Are you doing anything like sending …
Just a note that my FW has a workaround for this. You can now automate just the envelopes, so, simple version - if you set the velocity of that second step = 0, and set "Veloc EGPosition"=1, the kick shouldn't click on the second trigger anymore.
tldr - if the 'oscillator reset click' is pissing you off on your kickdrums, instead of a new trigger, set a step with velocity 0 and automate "Veloc EGPosition=1". no more click.
new firmware is up on my site, or as the 'custom-develop-patload-envmod' branch on github. Program Change/ Bank Change messages seem to be working correctly, now. Also, take note that you will get a startup message. Feel free to ignore it if you're …
seems reasonably good now, I'll probably move it over to my site tomorrow, I just put another couple commits in to re-enable some things. If you want to try the github one, it should not explode anything, just back your card up first.
Yeah, the "in…
haha well, I've got something that works up on github, but I haven't really tested it out much. If you're willing to be a guinea pig, the branch I'm working on is called custom-develop-patload2. my user account on there is the same.
Definitely bac…
I agree that the mangling was often really creative. The downside was some very messed up 'drops' when i switched patterns live!
OK, agreed I'll have it do the realign at every pattern change for the next one that goes out. that's an easy add.
this is likely the oscillator resetting. the oscillators of each voice reset on each retrigger. this has the advantage of producing sounds that have a consistent, snappier transient, because the oscillator is always at the same phase position, with …
Ok, maybe I'll just have the sequencer re-align at every pattern change if that's tripping up the pattern switching. It might make scaling more straightforward to use. I had a lot of fun mangling the timing of patterns by briefly switching into patt…
you can *sort of* do this already. IIRC, if you set 'PCreset' in global to 'off' (when on, every pattern change will reset the "number of bars" count to zero), then the 'next' of a pattern will activate on every multiple of its 'repeat'
so, for ex…
Yes, this is a longstanding bug in all firmwares. At the moment, I'm working on a large rewrite of how the LXR reads pattern data in the hopes of getting rid of that "Loading .." screen and waiting to switch patterns. Chances are, this may get fixed…
Aside of LFO destinations etc
1. Is it possible to make Looper synced to steps somehow? ...
I haven't noticed anything off about the looper. It does take into account whether quantize is on or off, as far as where the start point is placed, but the…
both would be nice, but we're bumping up against having 256 audio parameters (I think we're at 246 or so now, but it may be possible to shuffle some things around to free some up). More than 256 would require a significant code re-write, with all pa…
Yup, it's in the back of my mind. I'm on the fence about whether to do a second destination (and also, where in the menus that would go...), or just add a seventh full LFO (on HiHat open). What do you think would be more useful?
Would it be possible to add velocity randomization?
You can do this now! Just use one of the LFO's with a random waveform and modulate volume or whatevs. Pitch might be a bit trickier - I think if you modulate pitch, it doesn't end up quantized, bu…
Good to hear!
I mean setting the global sample rate for the morph patch isn't optimal - it would be nice if you could shift-change it like for other sound parameters. Small thing, but I'd like to put that in eventually, as a special case. As of now …
So, I still get the asynchronous tracks when instant patten switching, but I CAN clear them now that I turned follow on!?
aha! yes, thanks for bringing that up. I almost always leave follow on, it's not surprising that realign doesn't work with i…
Great to hear it! Strange that this change would result in a (lack of) audio effect. I basically moved where realtime messages get processed further up the chain of functions that deal with MIDI. I *think* what was happening was that the LXR was exp…