Hi, I've been confused about the behaviour of the decay1/decay2 parameters... but I think I just figured it out, and it seems like a bug.
regarding the decay parameters on the display, "1" is on the left, "2" is on the right (relative to one another)...
On the HH voice, there are two buttons to select the tracks, labeled "CL/OP" with the buttons arranged left and right.
Everything suggests that the left button controls the Closed hat sound which has Decay1, and the right button controls the Open hat sound which has Decay2.
Everything except the actual pattern steps... when you press the left HH button and program hits on that track, it plays hits with decay2, and if you press the right HH button and put sequence steps, those steps play with decay length d1.
I hope I explained this semi-clearly.... I think the only inconsistency is the mapping from sequence step -> decay1 or decay2... the rest of the UI is consistent with itself.
Comments
This is due to the organisation of the voices in the software, not regarding the actual hardware layout.
since closed hh is voice 6 and open is voice 7 I assigned d1 to voice 6 and d2 to voice 7, not looking at the hardware knob positions.
It's just 1 line o code to change to swap them.
Anybody else in favour of swapping them say aye!
(alternatively, future cases could be manufactured to say "OP/CL" instead of "CL/OP")
I'm sure there will be more arguable points in the future
What I meant to write was this... Since they share the same voice settings but for the decay, it doesn't really matter which button you you use for OP or CL hihat. It is more of an user preference?
But if the parameter in AEG would say DCL instead of D1 and DOP instead of D2 one wouldn't change the decay for the wrong hihat.
I'm one of those who like to change the decay of the hats on the fly while jamming...
A text file might be a good idea, but the disadvantage is that you need a computer to change settings in it.
That said, perhaps we could have a way to switch between different configuration files (only really makes sense once there are enough options to justify it though).